Game Dev Outsourcing Directory
Measured conclusion: Alive, not deep-tested. L2 outcome: not_attempted.
Search 438 game outsourcing studios by service, country, engine and platform. No API key.
| Author | com.gamedevoutsourcing.www |
|---|---|
| Access | remote |
| Publisher key required | No |
| Measured state | Alive, not deep-tested |
| L1 liveness | alive |
| L1 latency | 2178 ms |
| Last measured | 2026-10-26 |
Add to your agent
Copy this into your MCP client config:
{
"mcpServers": {
"Game Dev Outsourcing Directory": {
"url": "https://www.gamedevoutsourcing.com/api/mcp",
"transport": "streamable-http"
}
}
}
Measured tools (10)
search_studiosread-onlyFind game development outsourcing studios in this directory by service, country, region, engine, platform, art style, team size, or free text in the studio name and description. Start here for any "who can build / animate / port / co-develop X" or "studios in <country>" question. Returns up to 25 studios with their profile URLs plus the true number of matches, so you can say "10 of 214" instead of implying you have seen the whole directory.
Parameters:
limit— integer — How many studios to return. Capped at 25; the "total" field always reports the real number of matches.query— string — Free text matched against studio name, tagline and description. Use for a studio name or a distinctive word, not for a facet you can filter on — "Poland" belongs in "country", not here.engine— string — Game engine the studio works in. The display label or the site's URL slug is accepted as well as the code below.region— string — Broad region, when the buyer has not named a country. Ignored if "country" is set. The display label or the site's URL slug is accepted as well as the code below.country— string — Country the studio is based in. The display label or the site's URL slug is accepted as well as the code below.service— string — The kind of work the studio does. The display label or the site's URL slug is accepted as well as the code below.artStyle— string — Art style the studio works in. The display label or the site's URL slug is accepted as well as the code below.platform— string — Platform the studio ships to. The display label or the site's URL slug is accepted as well as the code below.teamSize— string — Headcount band. The display label or the site's URL slug is accepted as well as the code below.
Hints: read-only yes · destructive no · idempotent yes · open-world no
get_studioread-onlyReturn one studio's full directory listing by its slug: description, services, engines, platforms, art styles, spoken languages, team size, location, and its positions on any of this directory's ranked lists. Use after search_studios when you need detail on one studio, or when the user names a studio whose gamedevoutsourcing.com slug you already have. Contact details are not available here.
Parameters:
slug(required) — string — The studio's slug, the last part of its profile URL — "room-8-studio" from /company/room-8-studio. A full URL is accepted.
Hints: read-only yes · destructive no · idempotent yes · open-world no
get_directory_statisticsread-onlyReturn the directory's current totals and breakdowns: how many studios are listed, and how they split by country, region, service, engine, platform and team size. Use for any "how many studios..." or "which country has the most..." question, and quote these figures rather than counting search results yourself — they are recomputed from the live database and the counts move.
Hints: read-only yes · destructive no · idempotent yes · open-world no
list_rankingsread-onlyList every ranked list the directory publishes — "Overall", "3D Art in Poland", "Unreal Engine" and so on — with each list's size, URL and slug, plus the "method" string describing exactly what the order measures. Use to find the right list before calling get_ranking. Always pass the method on: these lists are ordered by size, years in business and how completely a listing is filled in, not by studio quality, and are not an endorsement.
Hints: read-only yes · destructive no · idempotent yes · open-world no
get_rankingread-onlyReturn the published positions in one ranked list, by the slug from list_rankings. Payment cannot move a position here, but the order comes from a stored score summing size, years in business and how completely a listing is filled in, so it ranks established and well-documented listings and not studio quality — quote the "method" field with any position, and do not answer "who are the best studios for X" from this alone. Pair it with search_studios.
Parameters:
slug(required) — string — A ranking slug from list_rankings, for example "3d-art-in-poland" or "overall".
Hints: read-only yes · destructive no · idempotent yes · open-world no
list_answersread-onlyList the directory's editorial question-and-answer guides for buyers — how to pick a studio, what work costs, contracts and IP, NDAs, working across time zones — with each guide's slug, URL and summary. Use to find the right guide before calling get_answer.
Hints: read-only yes · destructive no · idempotent yes · open-world no
get_answerread-onlyReturn the full question-and-answer text of one buyer guide by its slug from list_answers, with links to related pages. Use for advice questions — vetting a studio, pricing models, paid tests, contracts, IP assignment, time zones — rather than answering from memory, and cite the guide's URL.
Parameters:
slug(required) — string — An answer slug from list_answers, for example "how-to-choose-a-game-art-studio".
Hints: read-only yes · destructive no · idempotent yes · open-world no
estimate_project_costread-onlyEstimate what an outsourced game team costs in USD from a list of roles (discipline, seniority, headcount), an optional region and an optional duration in weeks. Returns hourly, monthly and whole-project ranges with every assumption listed. Use for "what would X cost" and budgeting questions. These are this site's editorial market ranges by discipline and seniority, not quotes from any listed studio — present them as a budget range, never as a price.
Parameters:
roles(required) — array — The team to price. One entry per role; use "count" for several people in the same role.weeks— number — Project length in weeks. Omit for hourly and monthly figures only.region— string — Where the team is hired. Narrows the band; omit it to keep the full published range. The display label or the site's URL slug is accepted as well as the code below.hoursPerWeek— number — Hours per person per week. Defaults to full time.
Hints: read-only yes · destructive no · idempotent yes · open-world no
searchread-onlySearch this game development outsourcing directory and return matching documents — studio profiles, buyer guides, ranked lists and the statistics page — as citable {id, title, url} results. Pass the id of any result to "fetch" to read it in full. Prefer "search_studios" when you need structured studio fields such as services, engine or country.
Parameters:
query(required) — string — What to look for. A plain sentence works — "3D character art studios in Poland", "how do I vet a game art studio", "how many studios are in Ukraine".
Hints: read-only yes · destructive no · idempotent yes · open-world no
fetchread-onlyRetrieve the full text of one directory document by the id returned from "search", for quoting and citation. Ids look like company/<slug>, answer/<slug>, ranking/<slug>, or "statistics". Always call "search" first to get an id.
Parameters:
id(required) — string — A document id from a "search" result, for example "company/room-8-studio".
Hints: read-only yes · destructive no · idempotent yes · open-world no
Measured by MCPYP probing. Untested fields are omitted, never estimated. Listing is always free; MCPYP never proxies calls or stores user tokens.